templargfx opened this issue on Feb 06, 2006 ยท 45 posts
templargfx posted Tue, 07 February 2006 at 5:56 PM
I think I have found a technical solution that should need very little actually post-processing at the end of this project. I am not at home at the moment so I cannot show you what I am talking about, but last night (at 2am) I started to get where I wanted to be with the reflections. basically I have plugged in a reflect node into the transperancy and transperancy edge sections of the material, and set the background of the reflection to white (and removed the background image from it) basically what this does is makes the sky reflection area in my last image into 100% transperant (so you can see the astra and its "reflection" but makes the dark area at the side of the lambo (its non-reflection if you could call it that) opaque. Last night I was working on getting my reflection plains materials to as closely match the tarmac that is in the photo, so that the reflections that are quite opaque look like they fit. I am sure that there will still need to be some doctoring, but hopefully this will minimise it to layer-transperancy painting! As for the size of the lambo, I think it is about the right size (I will try making it a little smaller, and see what you guys think). The reason that I think it is the right size is because I used to work for the Sydney Exhibition Centre as a cleaner (LOL) and they had the car show on while I was working there, and lamborghini had a stand with all the different lambo's that they sell including the murcielego. the car is HUGE, low, but HUGE! people seem to think its like a diablo, that car was big, but this one is bigger still! while on the topic of that car show, while I was working there, this guy came in, and BOUGHT the black murcielego right off the floor! now that one rich bastard! The specular that you see in the images so far isnt the final, although the reflection on the lambo will be very different due to its angled shape, i will show you the end result of the specular as I have it so far when I get home! wow, thats looong post!
TemplarGFX
3D Hobbyist since 1996
I use poser native units