maxxxmodelz opened this issue on Feb 04, 2006 ยท 93 posts
operaguy posted Wed, 08 February 2006 at 10:08 PM
Here is a close-in animation.
It's just 120 frames, 4 seconds.
It demonstrates realism in close
with strand hair.
Hair model: Kate Hair
Render settings:
Raytrace on, 2 bounces
Min Shading Rate 0.00
Pixel samples: 5
Bucket: 32
3 spotlights on face, two casting Depth Map shadows
Map: 256, bias .01, blur 6
Hardware: AMD 3500+; 4GIG RAM; Dual Raptors; XPPro; NVIDIA GeForce5600 256MB
Average rendertime per frame: 525 seconds = 8 min 45 seconds
Known problems:
Other than that......
Shheeesh, a lot can go wrong in animation.
But I am not upset, this was just a practice animation.
I was so happy to get the render time down to 525
seconds, on average, by zooming in on
the shadowcams, that I probably re-entered the
flicker zone. The maps were only 256, although
bias was very low (.01).
::::: Opera :::::