Forum: Bryce


Subject: Bryce latest version & deciphering Bryce file code

Anthony Appleyard opened this issue on Feb 08, 2006 ยท 27 posts


pakled posted Thu, 09 February 2006 at 9:24 AM

wow..Mr. Appleyard, don't see you in these parts that often..;)
I suppose it's what you're trying to do; I know you've actually written some conversion utilities that are on your site. You'd probably get a standing 'o' if you could figure it out, since noone else has. I wouldn't be surprised if Bryce 6 was a little more friendly towards imports and exports, the millenium meshes being .obj and all.. but unfortunately, we'll have to wait. As an interim business, maybe you could look at terrains; they can be exported, and the method Bryce uses to convert them (uh..Ctrl+D, is that right?) might give some clues, or not..I don't know, the last code I wrote was in Cobol..;) good luck

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)