AgentSmith opened this issue on Feb 06, 2006 ยท 31 posts
Rayraz posted Thu, 09 February 2006 at 3:44 PM
fast global illumination..... is that invented yet? lol fresnel effect is cool, but I'd prefer a falloff shader like the one in 3dsmax ;) so u can create ur own custom falloff curves depending on things like fresnel effect, but also light/shadow, perpendicular falloff etc. very handy
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