billisfree opened this issue on Feb 08, 2006 ยท 8 posts
Spanki posted Thu, 09 February 2006 at 3:46 PM
Somebody asked for an example of one-sided squares that don't render right. ..that would be me. And... I remain baffled. Does this only happen with 'some' models? ie. how come the little man rendered correctly? Did you mess with displacement on all of is materials too? I agree with EB - Something's goofy here... must be something with your settings. Could you do the right render again, but delete the texture node (leave the transmap, just get rid of the texture so we can see the problem more clearly) and then post a shot of your material settings?
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