Thanks for the input everyone:) Dress 2 and 3 in the render are after I had exported the dress object and remapped it in UV mapper, and then as Ookami suggested I edited the cr2 to point to it. There is still dome texture deformation at the sides but only slightly now. The main problem is the way the mesh deforms in different poses - I think that is because the cr2 doesn't have groups for the calves, just the hip and thighs, so when the legs are bent in a long dress the fabric just follows the angle of the thighs. (don't know if I'm making any sense here!) I only started it off with one specific render in mind but it sure would be nice to be able to use it for others :) If anyone wants to have a play with it I can send them the cr2 and the UVs so that the object can be decoded in UV Mapper. Spudgirl: I would be very greatful if you would send me that belt, I was at Morphworld a couple of days ago and didn't see it there. It sounds like just what I've been looking for:) My addy is byallassyde@ntlworld.com. Steve: Sorry but I had no idea who Oleta Adams was until I just did a search a few minutes ago! There is a strong resembelance though isn't there :) She was actually a full body morph that is built in to Catherina's Kora, although I think I narrowed her mouth and shortened her face a little. Alla
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