maxxxmodelz opened this issue on Feb 04, 2006 ยท 93 posts
maxxxmodelz posted Thu, 09 February 2006 at 10:54 PM
"What I'm trying to say is that it's very hard to find settings to keep Poser's dynamic hair from acting like WATER, instead of hair. It seems like it's based on fluid dynamics rather than hair dynamics." Actually, strand-based hair in 3dsmax will react the same way if you don't use the proper settings. Poser's dynamic hair is not doing anything unheard of, it's just that the default dynamics settings need to be adjusted to get the reaction you're looking for. Remember, Jimbo, there's no magic button to make things look right. Takes a lot of time to customize settings, no matter what application you are using. That's the one thing that's universal in computer graphics. ;-) I'm sure Liam spent many hours getting the hair to look and behave as it does in that clip.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.