Anthony Appleyard opened this issue on Feb 08, 2006 ยท 27 posts
InfernalDarkness posted Fri, 10 February 2006 at 12:55 PM
I'm honestly curious why anyone would want to take apart Bryce coding? Are we still tring to get a Bryce scene to export to another program like Max or Maya? If so, why not just use the other program? All the "Big Dogs" and most of the medium guys (Carrara, C4D, Lightwave) can do everything Bryce can and a million times better and faster, if one knows how to do them. Especially modeling. And Bryce can already export it's best features, the terrains and textures! So, aside from the obvious legal considerations (read the User License Agreement sometime), why would you want to export stuff from Bryce? Bryce's best feature is of course it's UI. I can understand delving for hidden knowledge and all that, but to what end here? And not to be a total jerk, but I'm curious why you would be so interested in tearing Bryce's engine apart Anthony, yet somehow not know the manufacturer, current version, or anything else like that?