GothKurlz opened this issue on Feb 10, 2006 ยท 6 posts
lesbentley posted Fri, 10 February 2006 at 1:47 PM
You can use the free utility "MAT Pose Edit", to make the MAT file.
Normally a pose file won't work on a prop unless the prop is parented to a figure, but if you do need to apply a pose to an un-parented prop, there is a way.
Open the pz2 in a text editor. Replace "prop " with "actor ". See below:
{<br></br>version<br></br> {<br></br> number 3<br></br> }<br></br><strike>prop box_1</strike><br></br> box_1<br></br> {<br></br> material Preview<br></br> {<br></br> KdColor 1 0.501961 0.501961 1<br></br> KaColor 0 0 0 1<br></br> KsColor 1 1 1 1<br></br> TextureColor 1 1 1 1<br></br> NsExponent 10<br></br> tMin 0<br></br> tMax 0<br></br> tExpo 0.6<br></br> bumpStrength 1<br></br> ksIgnoreTexture 0<br></br> reflectThruLights 1<br></br> reflectThruKd 0<br></br> textureMap ":Runtime:Textures:Ground Default Texture.tif"<br></br> 0 0<br></br> bumpMap NO_MAP<br></br> reflectionMap NO_MAP<br></br> transparencyMap NO_MAP<br></br> ReflectionColor 1 1 1 1<br></br> reflectionStrength 1<br></br> }<br></br> }<br></br>}
This method of replacing "prop " with "actor " works for any type of pose (pz2).
Note that a figure must be present in the Poser scene before any pose file will work, but the prop does not need to be parented to it. Also note that a pose for "someProp_1" will not work on "someProp_2".