Forum: Bryce


Subject: brick texture solved...mostly...

madmax_br5 opened this issue on Feb 05, 2006 ยท 26 posts


AgentSmith posted Sat, 11 February 2006 at 5:29 PM

In a lot of cases, procedural textures wrap better than image textures and are WAY lighter in Kb/Mb on a scene. Especially in a case of an extensive castle, you could save tons of Mb's by using procedural, rather than many image textures. AS

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