pumecobann opened this issue on Feb 11, 2006 ยท 203 posts
pumecobann posted Sun, 12 February 2006 at 8:21 AM
Ahhh, but that's not caused by PR, that's a Bryce thing only the coders can fix. And anyway, in answer to the original question of how such shadows are obtained. My pitch on that would have to be; PR will give you VERY dark shadows where they should be, and likewise, not where they shouldn't :-)
The wait can be horrific, but the outcome can be worse - pumeco 2006