Marque opened this issue on Feb 10, 2006 ยท 17 posts
lesbentley posted Sun, 12 February 2006 at 12:05 PM
My street sign was a cr2 (figure), but it's quite easy to make a simple one one as a pp2 (prop), as billisfree said. Try this, from the Edit menu Genral Preferences set the Display Units to "Poser Native Units", then follow these steps: In Poser, load a cylinder (in P5 you'll find it in the Props > Primitives pallet). Scale it to 20%, yScale it to 5200%. Load a Square prop. From the "Window" menu select "Joint Editor", set the first "Center Point" paramiter to -0.050, close the Joint Editor. xTran the square to 0.050, yTran the square to 0.930, xScale the square to 300%, yScale it to 60%. Save the square back to the pallet as "X" (so as not to overwrite the original). yRotate the square 90. Load "X", yTran it to 0.820. From the Object menu, select "Change Parent", use "cyl_1" as the parent, click OK. Now select "square_1", again set the parent to "cyl_1". Sazve a pz3, just to be on the safe side, so you don't loose your work. Now click the "+" in the Props pallet, the "Set Name" dialogue should pop up, click the "Select Subset" button and put an "x" next to these elements: cyl_1 square_1 square_2 Click OK, set a name for the prop, eg "StreetSign", and click OK to save. Open a new document, load "StreetSign" and make sure it's ok, if so you can delete the pz3 you saved. Now all you need to do is make some textures in a paint program to use on the signs.