DustRider opened this issue on Feb 11, 2006 ยท 58 posts
nomuse posted Sun, 12 February 2006 at 9:18 PM
"It is achieved by setting different values for strand_root and strand_tip. There is also a value for "polys per strand" which tells the render engine how often, up and down the strand, to recalculate position values. " The question is, then, why the clumpy hair in Carrara renders. Is this value setting not maintained in the import?