ExprssnImg opened this issue on Feb 11, 2006 ยท 48 posts
ExprssnImg posted Sun, 12 February 2006 at 9:28 PM
stonemason: yes I made sure the cr2 was pointing at the correct obj. I'll explain in one sec. Spanki: I'll talk to you direct and really appreciate all your willingness to help. Very good workflow. Gareee: The original out of cinema called OG_Base would always come in, when written in to the cr2 in both places, it would be huge and not work. So I import OG_Base at 100%, place on floor, etc, then spawn props, then export those parts to a new obj called OGa. OGa was then written in to the cr2 and it worked perfectly except for some minor IK problems that needed fixing beforehand. OGa.obj is huge though. Somehow it almost trippled in size.