Forum: Carrara


Subject: Custom Leaf photo/UV map tutorial.

Patrick_210 opened this issue on Feb 12, 2006 ยท 25 posts


JasenJ1 posted Mon, 13 February 2006 at 6:22 AM

Interesting. I've used almost the same technique in a project I'm working on; except I used the spline modeler rather than the vertex modeler. My technique: Use Photoshop's selection tools (magic wand, etc.) to outline your object. Convert the selection to a path. Clean up the path in Photoshop as desired. Export path as an Illustrator file. In Carrara, import the Illustrator path into the spline modeler. Use flat mapping to apply the original image as a texture map. Go to the transform tab and scale and move the texture map around as needed. I'm going to guess that your technique is more flexible. The UV Editor probably lets you morph the texture map more flexibly, and it is likely easier to make certain types of changes to the object. - Jasen.