Nate opened this issue on Mar 25, 2001 ยท 20 posts
sama1 posted Sun, 25 March 2001 at 9:40 AM
I have Hash Animation and have tried to use it with Poser but with no success. Hash uses a special "Hash Spline" which is not quite a true NURB used by some of the high-end packages; the problem is you can import the Poser model into HASH but need to hand convert all the polygons to Splines; very time consuming. Also the HASH method of decalling does not support the UV mapping of Poser models, so all of the textures have to be redone into HASH decals. Most Poser models also have the joints already have the joint defined so it is an easy task to make poses; when a Poser model is moved to HASH you have to make all new joints to start any poses or animations. I do like HASH but I find that as a new user I can do more in Poser. I hope this helps, Sam