Forum: Bryce


Subject: Multipass render technique - would probably work great for Bryce too...

pauljs75 opened this issue on Feb 13, 2006 ยท 21 posts


AgentSmith posted Tue, 14 February 2006 at 3:30 AM

reluctant to thread? (lol, I still blame corel for our having to catch up)

Don't misunderstand, some of you; using multi-pass rendering isn't a workaround for a limited rendering program. ALL the highest end programs use multi-pass rendering all the time. Actually, most especially the high-end programs, and especially with commercials and movies.

This technique basically just takes the various elements of what a program CAN render, breaks them down seperately, and allows for greater post-render flexibilty.

*Although there are, as stated earlier, layers produced just in Photoshop, that is used in the composite. Layers that Bryce does NOT produce (glare, flare) But, I have seen even the highest end programs on the highest end projects do exactly the same thing. If they can do it in post composite, and don't have to actually render it, they'll go with that almost every time. (it's ALL about saving time, period)

Which is another reason I eventually stopped listening to those who say Bryce is a toy, because it can't do this or that, or it didn't cost me $3500, etc, etc.

I also noticed those nay-sayers were always the people who never had any renders in their OWN high-end gallery...;o)

AS

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