cobalt opened this issue on Feb 14, 2006 ยท 62 posts
Teyon posted Wed, 15 February 2006 at 7:38 PM
I'd like better rigging tools as I keep repeating. Something to help the folks who make content do a better job at it. One major thing would be the ability to paint weight maps instead of having to split a mesh or use the group tool on everything. Improved displacement map and normal map support/handling.