maxxxmodelz opened this issue on Feb 04, 2006 ยท 93 posts
operaguy posted Wed, 15 February 2006 at 8:26 PM
I only use prop hair for stills, and it has to be great prop hair. Ironically, in my closeup work, this hair also takes a long time to render, because I want to resolve individual strands. Have you ever tried to morph prop hair for animation? Believe me, I put an enormous amount of time into trying to do it. IMO, you can't get convincing movement with prop hair. Now about your point to 'just move the character's head a little'....for realism you need to have the hair jostle or react just a trifle. It can't be helmet hair. I guess the exception I would make would be for very short hair when it is clear the hair DOES NOT MOVE at all when the character moves. Then, I might try prop hair. justpatric, please note, my opinions on this have to be taken in the context of my chosen style, closups, gestures, etc. as in post 56 above. For medium and long shots, not as critical. ::::: Opera :::::