Forum: Animation


Subject: Strand-based hair for animation? Some thoughts and tests...

maxxxmodelz opened this issue on Feb 04, 2006 ยท 93 posts


maxxxmodelz posted Wed, 15 February 2006 at 8:34 PM

"Have you ever tried to morph prop hair for animation?" Have you tried "sassy hair 2"? It has awesome morphs that I was able to get relatively convincing motion from. It's a medium-length hair, but the textures for it are not going to hold up to very close-up shots where movement is minimal. I think worrying about several strands moving about slightly on the head when a character just flinches or moves ever so subtle is absurd for a one-man-show, John. Especially when most people (audience) won't give a shit, or even notice it. They'll be looking at the eyes and skin (as most people do when they see a face up close), and judging the realism by that. Eyes are the most convincing part in realism. However, you are aiming for ultra-super-hyper realism for hair it seems, so to that I wish you the best of luck! Glad I'm not working on such a task. LOL! ;-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.