Ondine opened this issue on Mar 25, 2001 ยท 4 posts
clodhopper posted Sun, 25 March 2001 at 10:26 PM
I just figured this out yesterday. when you wanna use a 3ds model in poser, I beleive that the best way is to import it into poser as a 3ds, then export it to a .obj inside poser. then reimport the model as a obj. Then you still have to assign the map, but it will save as a obj. I had problems using export to obj inside 'max; I got goobers. But poser exports to obj just fine, uvw is preserved too, and "conform to" function is enabled. yea, don't try to keep it as a 3ds format, wave front ojs are the way to go in poser. Hope it works for ya Clodhopper