Forum: Community Center


Subject: Texturing Lessons

sweetpickle07 opened this issue on Feb 14, 2006 ยท 27 posts


Acadia posted Tue, 21 February 2006 at 12:34 PM

I've been trying my hand at texturing. I've been working on a texture for the Morphing Fantasy Dress, and I tell you... it's freaking tedious!!!!!!! I don't know how people do that sort of thing for a living.

I've grown quickly bored of that one texture. Mapping out the pattern, picking a co-ordinating materials, making trims and lace, trans maps, bump maps, Mat Pose Edit, and not to mention the million and one renders to see what it looks like from all angles.

Now granted this is my first try at texturing so it's a learning experience so it's probably taking me much longer than it would someone who has done it for awhile. However, it's still tedious and I lack patience for things that tedious. So poser merchants have no need to worry about competition from me. LOL I seriously doubt that even if I got good at it that I'd bother selling anything. Way too much effort for too little return. I'll stick to making bath products and gift baskets as a sideline job :)

Texturing is nice to know for when you're in a pinch and can't find what you're looking for, but I'll stick to buying from those who have the patience to do that sort of thing.

I loved laying out the pattern but when it came down to texturing and applying trim etc... I just had no interest in that. Designing the pattern was fun though!!!! :) EDIT: And I agree that it's important to know the program before you start trying to sell things. For texturing it's not enough to just know how to use your brushes in a graphic program. You need to know the material room and about trans maps and bump maps and how they work because the addition of a simple bump map can change the entire look of an outfit. It's the difference between looking like a sheet of wrapping paper and a piece of textured fabric. I'd suggest working on making things for your free area for awhile. It's not as easy as you think and it's not something you can just suddenly decide to do. There is a learning curve involved that requires more than just experience in a graphic program....as I discovered.

Message edited on: 02/21/2006 12:42

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