Rayraz opened this issue on Feb 21, 2006 ยท 51 posts
Rayraz posted Tue, 21 February 2006 at 5:18 PM
No prob at all danamo ;-) I started this thread to shed some new light on the topic because the old one was almost forgotten. I thought that was a real shame since there are a total of 4 people here who said they'd try their hands on it and personally I'd really like to see what everyone comes up with! Your version is pretty good and seems to have quite good polygon economy. I'd like to see a wireframe of it if that's possible. I haven't quite figured out how I'm going to texture mine yet... I'm not much of a UV texture guru yet. :-P I think I'll use a cylindrical uvmap. Maybe I'll bake an AO texture to go with it.. could be a good basis for a dirt-map as well as a good reference for the uvmap. Might make mine a freebie, dunno yet. Depends how good it looks when it's done I guess.
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