RyanSpaulding opened this issue on Feb 21, 2006 ยท 4 posts
Phantast posted Wed, 22 February 2006 at 5:36 AM
Ditto - it's easier to change settings globally in the atmosphere setting. Changing ambient settings in the material editor is needed for special effects - for instance, using a fake landscape in an alpha plane requires the lighting to be all ambient and not diffuse, since you don't want lights falling on the alpha plane as if it were an object.