Forum: Poser - OFFICIAL


Subject: Troubles with conforming clothes

friscolives opened this issue on Feb 23, 2006 ยท 9 posts


nomuse posted Thu, 23 February 2006 at 3:39 PM

Heh. Welcome to Poser! To understand what is happening, you first need to wrap your mind around the concept that Poser characters do not normally "wear" clothes. Instead they stand in the same spot as an animated suit of clothes. If both of them hold exactly the same pose, the Poser person looks like they are wearing the clothes. Problems happen when the Poser person bends further than the clothes can bend, or has bigger hips than the clothes (and haven't we all been there!) Even when everything appears proper, the clothing can't quite bend exactly the same, and the crease on the Poser person might not be the crease on the clothing. So this is what you do; first-off, most clothing will have morph dials to match many of the character morphs. If you must have a double-D chest, there is probably a dial in the shirt to make it a little more roomy. Next, sometimes something as simple as bending the arm or leg of the clothing a fraction will fix the problem. Next up on the solutions is to select those body parts that would by all rights be completely hidden by the clothes, and make them invisible (usually by either control-i options, or by the Heirarchy menu). If you can't get away with that, you might add a couple Magnets to the scene and gently drag the clothing into position. And if all else fails, render anyhow, bring it into PhotoShop or PSP and paint the offending flesh away. Or go with dynamic clothing (or bodyskins) -- but these have problems as well.