Forum: Bryce


Subject: Wet look !How do you do it?

exxe opened this issue on Feb 19, 2006 ยท 29 posts


AgentSmith posted Thu, 23 February 2006 at 9:22 PM

*That texture on arrow #2 -

If you look on the on the door, in the mat lab; what I have there is basically the same greyscale image that created the door (terrain). It's "Decal Colors" is activated, which makes the brown color show through - you can see the color if you put the Diffuse & Ambient beads under Channel A back to their starting positions.

*I use this technique a LOT, using the map that makes the terrain, back ontop of the terrain to darken in the recessed areas.

Still, here is the image with the lines removed, like you wanted ;o)

AS

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