ghelmer opened this issue on Feb 19, 2006 ยท 10 posts
charlesb posted Fri, 24 February 2006 at 12:29 PM
Yes we added the "Light through Transparency" option for the GI in 5.0.3. The reason is that we had fix the alpha channel for the GI and that in some cases it can lead to extremely long rendering time without any real benefit. (Try rendering trees with Alpha masked leaves and global illumination, each rays for indirect lighting can go through thousands of leaves...) So I decided to turn it off by default to keep the fast rendering.