Forum: Bryce


Subject: Reason for so many volumetric lights

vangogh opened this issue on Feb 24, 2006 ยท 8 posts


AgentSmith posted Fri, 24 February 2006 at 4:11 PM

Well, it does look like you have glass in your window, lol, so that can complicate things. That could be why you had unwanted shadows on your light rays, and what you did was the correct fix. ;o) A lot of times, the volumetric mats that are for light rays; unless its a very dark scene mine above, I almost always have to take their base density to 100, their edge soft to zero, and their fuzzy factor also to zero, etc, etc...basically everything I can do just to make them show up! Most of the time, also using a light with the above mentioned 3 options clicked off will do it. A few times, I had to take the light to a falloff of "None" to make anything show up. Volumetrics are a tricky bunch. AS

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