Forum: Poser - OFFICIAL


Subject: How to clean up Poser, "texture" folder.

GUSTAV2005 opened this issue on Feb 24, 2006 ยท 5 posts


svdl posted Fri, 24 February 2006 at 7:07 PM

First, what version of Poser do you use? Poser 4, ProPack, Poser 5, Poser 6? If you're using Poser 4/Poser Artist, or ProPack, there's not much you can do, everything should remain under the Poser Runtime folder. But if you use Poser 5 or 6, you can set up external runtimes. Search for "geep" in the Poser forum, he's got loads of tutorials, at least one of them addresses setting up external runtimes. The main advantage of external runtimes is that they can reside on another drive, they even can reside on the network (but that'll make things slow). Usually textures reside in :runtime:textures:[subfolder]. You can rename and move those subfolders, but it's advisable to keep them within the :runtime:textures folder structure. Poser will scan those folders for the texture you need, only if it can't find it (for instance, if it's outside the folder structure) it'll ask you where it is. Figure, pose and prop files contain pointers to the texture(s) they need. .cr2, .pp2, .pz2 files are all text files, you can open and edit them with a text editor. Usually a texture reference looks like this: "textureMap :runtime:textures:[folder name]:[texture name]" This is a so-called relative reference, it starts with :runtime, and Poser will look in every registered runtime to find it. Sometimes the texture reference is hardcoded: "textureMap C:Program FilesPoser 6RuntimeTextures[folder name][texture name]" A hardcoded reference requires the texture map to be in exactly that place. Not very handy. Only some freebies and very old commercial items have their texture references coded like this. One of the tools I often use to fix up references is CR2Builder by kim99 (free). Search for CorrectReference in freestuff here. A valuable tool (not as good as CorrectReferencePro by hogsoft, but very useful nonetheless) to fix up texture references. By the way, 1 GB is still quite small. My main runtime is 30 GB now, and I've got several smaller additional runtimes. There are users here that have runtimes over 100 GB. You might want to get an additional internal drive of at least 80 GB....

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