Forum: Bryce


Subject: Bryce Crashing

FranOnTheEdge opened this issue on Feb 22, 2006 ยท 14 posts


Stephen Ray posted Sun, 26 February 2006 at 8:00 PM

Yea usually the long file name problem only hits when you try to save. I seem to recall this happening to me in B5.5 a few times ( I don't uses B5.5 very much ). I believe it hit me once or twice in B5. It struck when I entered the material room via the light or tree lab. After I restarted it worked okay. 1. Is it crashing when you try to load 2 textures to one object ( via 2 texture windows ) 2. Or are you trying to replace the texture that is already loaded on the object? 3. Or are you trying to load the second texture in the Alpha window of the Image Library ? My point is if you can narrow down the steps to reproduce the crash, you may be able to find a work around to avoid the crash. Or at least warn others what makes this bug strike. Something else to check: 4. If you launch a new project and try to load the textures ( just as a test ) does it crash ? ( if it crashes a new launched project, every attempted to load the tex, It could be a problem with the tex map ) If that's the case make a back-up tex and try saving it out of and image editor. Here's a bug, I found will crash Bryce every time ( I posted it at DAZ forum, But not here ) Grouping Bryce Trees, saving to the Object Library then export/import the file ( like if you were sharing it ) When the file is imported into the library, it will crash B5 and B5.5 whenever the grouped tree object is selected, or when attempted to add it to the scene The work around this bug is to create new empty library ( I keep a blank back-ups of all Bryce Libraries ) then load the group tree objects ( as many a you need ) to the new empty library. Then the library can be shared by browsing to the Bryce preset folder and making a copy of that library. With instruction that it needs to be dropped into the Preset/Object folder of your choose. instead of importing it into the object library.

Stephen Ray