Singular3D opened this issue on Feb 27, 2006 ยท 24 posts
Patrick_210 posted Tue, 28 February 2006 at 4:04 PM
No, the screen grab of the distribution shader is a simple terrain distribution. You make the global shader 100% black and then use a "custom" distribution on a new layer. Make that white, with the influence 100% and set the min and max height. Terrain Tools is only used in the water shader.