Forum: Bryce


Subject: Bryce Crashing

FranOnTheEdge opened this issue on Feb 22, 2006 ยท 14 posts


Stephen Ray posted Tue, 28 February 2006 at 9:41 PM

Well that means the image files are fine. Something I have always been suspicious about B5 is it has a problem when more than one command is activated. Have you ever experienced the pause after it appears to be done saving a scene file. I have tried selecting other commands while in this pause and it corrupts the saved scene file. ( this has happened on more than one occasion ). I know when many programs try to call up to much memory at once ( like hitting multiple undo at once ) they are prone to crash. When a large scene file is open, it seems Bryce will do the command, and while it's still loading the info into memory ( or swapping to disk ) it lets you do another command, but then has a problem storing the info to memory and crashes. Thinking back I do recall a problem when using the Mil 2 Dragon. I was loading high rez textures ( mil dragon ) body, head, bump, trans, spectral, and I always uses the same image in the alpha window. I never mix trans or bump with the color channel maps. And sometimes when I copy/paste to the alpha window. Bryce crashed. I had a large number of tex maps in the Image Library when it happened. As soon as the image loaded I would copy/paste to the alpha window. After the second crash trying to load the same texture to the alpha window. I tried again but waited for 1/2 a minute before copy/pasting, and it worked, so I figured sometimes I just had to wait for Bryce to catch up to itself. Same as when I save now, I never click anything while Bryce is in that pause after saving.

Stephen Ray