DrSax opened this issue on Feb 28, 2006 ยท 20 posts
LMcLean posted Wed, 01 March 2006 at 11:15 AM
rodluc2001, I thought of going all Cinema, but I don't for 2 reasons. 1. The Ecosystem I'm hooked and Cinema doesn't (AFAIK) have instancing like Vue to scatter objects like the ecosystem does. 2. Vue is just so fun to use. I love how easy it is to create terrains, vegetation etc. Cinema not as easy to create terrains. Cinema's Strengths: Rendering, Great Particle System, Hair, Modeling etc. (Cinema does have a cloud system now) Vues Strengths: Instancing (Ecosystem), Terrain Creation/Manipulatuion, Poser integration, Vegetation (Trees etc.) Some may not agree but this is what I've found so I use both for now. bruno021, - Max animated objects, "yes I remember seeing that now" - Faster Render Engine - but I would also say "clearer renders". Vue does a horrible job at rendering shadows IMO unless you render at super high quality and even then they look rather poor. Cinema renders shadows, particles, smoke etc, very well even at preview stage. "Of Course I am not being totally fair to e-on as Cinema costs 4 times the price so it should render better." - Detailed Textures - Maybe this is my fault I haven't totally explored the Function Editor regarding textures. All I know is that when I have never seen a Vue Landscape touch Terragen as far as detail goes. See link: - Yes I have tried the "open Ocean" node and like it a lot. I guess I would like to see e-on incorporate a SeaVue type of material into Vue and a way to create breakers and cresting waves. - SSS - Yes I think that would be great for skin textures etc. - Displacement Mapping - I agree but the only thing I don't like about it is it takes a looooong time to calculate the displacement maps. This has been my experience in Cinema (and it is fast) so in Vue I dread the thought of it getting any slower. - True Volumetric Clouds - I would like to see this too so I could create puffy cumulus clouds.