![](https://live.cdn.renderosity.com/forum/comments/2603685/file_330365.jpg)
I just did a test. Zeroed a Posette with the joint parameter box button. Morphed it. Exported the mesh to the P4 Nude Woman geometry folder as "test.obj". Opened the Posette .cr2 it EditPad Lite and searched for ".obj". Changed figureResFile :Runtime:geometries:P4NudeWoman:P4NudeWom.obj to figureResFile :Runtime:geometries:P4NudeWoman:test.obj and save as PosetteTest.cr2 in my People character folder. Opened it and there was my character. the rigging was working, the figure was posing well, and the morph chanels on the .cr2 were still working. The idea is that with a Unimesh figure maybe you could do this and have the .cr2 of the "Blank" figure character repointed to the new character. Obviously to redistribute you would need to package the edited .cr2 with an encoded object.