schtumpy opened this issue on Mar 05, 2006 ยท 3 posts
Tunesy posted Sun, 05 March 2006 at 10:26 PM
I had the same problem recently while working on a piece of clothing for Alexa2. I ended up creating a 'guide layer' in PSP by adding markings to indicate where I thought the edge should be, then applied to the clothing figure and rendered, adjusted, reapplied, rerendered etc, until I got the markings where I wanted them. Then I used that layer as a guide to make my maps for the 'new' clothing item. Took me a few hours, but I'm a hack hobbyist. It's become a handy little template of it's own for just that kind of thing. I'd like to hear how the gurus handle that situation though. Edit: Forgot to mention that it can be handy to have your clothing mesh available to look at in hidden wireframe. Saves some time helping you eye ball where the markings need to go.
Message edited on: 03/05/2006 22:32