Forum: Poser - OFFICIAL


Subject: How to make a null figure ? (cross-talk preventing)

vilian opened this issue on Mar 06, 2006 ยท 36 posts


lesbentley posted Wed, 08 March 2006 at 4:43 PM

I regards to props in NULL Figures, I think there is a problem. The NULL will refer to a specific prop/number, eg box_1, but if you load another instance of the box it will be named box_2, so the NULL will not refer to it. If you wanted to have 3 instances if the box in the scene, you would need to include box_1, box_2, and box_3, in the NULL.

If the prop is contained in the same cr2 as the figure, there is a workround. Just convert the prop to an actor. Open the cr2 in a text editor, replace all instances of the srtring "prop box_1" with "actor box_1".

Of course all this is only necessary if the prop contains a master channel. If the prop does not contain a master it can be left out of the NULL Figure. Things that are slaved don't need to be in the NULL, only things that contain master channels.

In the file attached to my last post I included 4 instances of each prop, this should be enough to test, but re-reading your first post "I'd like to put at least 10 instances of same figure ...", not enough for that. I choped some stuff of the end of your file, I think there may have been a missmatched brace there, but not sure. P.S. I never tried putting a prop in a null figure, I'm just going on theory here, but I think it should work.

Message edited on: 03/08/2006 16:47