Mordikar opened this issue on Mar 10, 2006 ยท 26 posts
svdl posted Fri, 10 March 2006 at 1:19 PM
P6 IS a serious jump. After all, it's 7 years younger than ProPack. P4 and P6 can coexist peacefully. If you have a large P4 library you can link it to P6, you don't have to copy everything over. Nested folders and multiple runtimes help to keep things organized. Almost everything made for/in P4 will work out of the box in P6, with the possible exception of bump maps and some specific ERC crosstalk related stuff. The rendering, lighting and material capabilities of Poser 6 are far, far more advanced than those of Poser 4. Dynamic cloth is a great solution for loose flowing cloth - more natural than conforming cloth ever can be, even loaded with tons of morphs. Dynamic hair hasn't really taken off yet, but looks promising, especially for animators. Curious Labs/e-frontier hasn't been very lucky in choosing their stock models. P5 Judy is a fairly realistic female model, with a rather homely default face, smallish breasts and not much of a waistline. Not supermodel material like the DAZ Victoria models. Unlike the other Poser models she has genitalia modeled in, straight from the outset, not as an afterthought. P5 Don is an ordinary looking guy. Both models are relatively low-poly, in the order of 25,000 polygons. More than Posette, about equal to Victoria/Michael 1/2, much less than the Millenium 3 figures. P6 Jessi is a fantasy figure. Alas, her hands and feet are badly done. Too large and they don't bend well. Her upper arms are too short and her forearms too long. P6 James is actually quite good. His face is very different from the Michael faces, heavier brows, pronounced almost angular face and a square chin. Great expressions! You're an armor buff. Good armor for James and Jessi would be VERY welcome! Think about the P6 possibilities. A metal breastplate (conforming, rigid) with a chain mail skirt attached (dynamic). Long chain hauberk. Using raytraced materials to have the metal REALLY reflect. Using displacement mapping for scratches and dents in the armor. The possibilities are endless. Last but not least: thank you for providing those wonderful outfits for poor old underused Posette!
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter