vilian opened this issue on Mar 06, 2006 ยท 36 posts
vilian posted Sat, 11 March 2006 at 7:35 AM
I've finished the pic as a multilayered composition - every instance of Koroko as a separate render. I'd like to know too if this always gonna be like that :( The problems occur with FBMs controlled from BODY. Morphs on separate bodyparts are working fine, but it takes too much time with setting values "by hand", especially when using combination of morphs. Eyes morphs work just fine all the time too. I did an experiment with your Z-Pet.cr2 and new NULL. With three instances of both (loaded according to instructions), everything worked perfectly fine. With three Korokos and three nulls, everything blows up - I can set morphs on the Koroko #1, but when trying to do that on any other instance, it automatically take shape of the #1, and nothing else works. So far, this is the weirdest thing I've seen while working with ProPack, and I have no idea how to solve it :(
Outdated gallery over at DeviantArt
Fics at FanFiction.net and Archive of Our Own (AO3)