Forum: Vue


Subject: Lightwave to Vue Infinite object import problem

SpaceGfx opened this issue on Mar 13, 2006 ยท 15 posts


SpaceGfx posted Tue, 14 March 2006 at 2:50 PM

I've just finished a timewasting and frustrating conversion / import attempt. A cityblock was loaded in RightHemisphere DeepExploration and exported in various format .3ds, .obj+.mat, lwo 5 and 6, .cob Vue import was a total failure, the object look always different, probably the best result come from the .obj+.mat version, but it's too far from how the model look in Lightwave... Another way is to load the object in Vue and rescale each texture from 1.0 to 0.1 + rescaling each bump depth channel to 0.1. but again, the mesh look far from reality. I'm not happy about how Vue handle object import, I hope the E-On coders will soon put the hand in Vue import routine.