Forum: Poser - OFFICIAL


Subject: A way to bump nodes up to use 16bit displacement?

Nalif opened this issue on Mar 14, 2006 ยท 19 posts


stewer posted Tue, 14 March 2006 at 9:58 PM

Procedurals are all 32bit floating point to begin with, so no tricks are required here. Plug 'em in and render!

Message edited on: 03/14/2006 21:58