Forum: Poser - OFFICIAL


Subject: A way to bump nodes up to use 16bit displacement?

Nalif opened this issue on Mar 14, 2006 ยท 19 posts


Nalif posted Tue, 14 March 2006 at 9:59 PM

Hmm....So if P6 can handle 16bit displacement through procedural nodes, what's the issue with using image maps in 16bit?