Forum: Bryce


Subject: Grayscale pixel levels to heightmap interpretation in TE

Quest opened this issue on Mar 13, 2006 ยท 23 posts


skiwillgee posted Tue, 14 March 2006 at 10:29 PM

Tks Quest, this is right on. I use this grey scale import to TE quite a bit. My most recent was using greyscale-to-terrain to model a ship's hull. I have a question. Is there anyway to export a terrain out of the TE to tweak it or customize it in PS or PSP more precisely (than trying to use the bryce window) then send it back to bryce as a picture generated terrain? Example: Generate a desired fractal terrain then move it to paint program to add a riverbed precisely where wanted and sloped realistically.