Forum: Poser - OFFICIAL


Subject: Cause of Poser 6 "out of memory" error

drifterlee opened this issue on Mar 10, 2006 ยท 25 posts


lmckenzie posted Wed, 15 March 2006 at 4:03 PM

I certainly don't disagree with that. More to the point though I'd place a complete rewrite above 64bit. Realistically, I don't think going to 64 would be a substantial additional task so it's more or less icing on the cake. It really seems that the number of bits is not the issue here anyway. Plenty of other 32 bit applications like Vue and even DS can render scenes that reportedly bring Poser 6 to it's knees. Since you'ld expect the render engine to be relatively independent, being off the shelf technology so to speak, then either Firefly is really punk or just being near Poser's antiquated bits castrates it. Me, I'd kill the fly and go with the Shade engine or go Renderman like DS, but the howls of protest would be enormous - maybe Poser 10 but they're probably stuck with it. I'd be happy if they just keep the product and not sell it off yet again. Hopefully the emergence of DS, MakeHuman, Quidam (sic), etc. means that this area is finally heating up and EF will be motivated to really do something with Poser.

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