Forum: Poser - OFFICIAL


Subject: How many Polygons are too many?

arabinowitz opened this issue on Mar 29, 2001 ยท 12 posts


Dogface posted Fri, 30 March 2001 at 10:27 AM

I've also found that it makes sense to design with the target in mind. For example, the base obj files of my dagger and my rapier each come in at less than 1mb. If you zoom in so that they're life-size on the screen, no amount of rendering tricks will make them look smooth, but they look just spiffy in the Dork's hand when he's rendered at six inches tall, 300dpi.