Forum: Carrara


Subject: Question on using randomness in surface replicator ?

yvesab opened this issue on Mar 16, 2006 ยท 11 posts


MarkBremmer posted Fri, 17 March 2006 at 5:41 AM

I used a terrain here to vary the height. The next step would be to model 5 or six objects with various amounts of decay. Looking forward to seeing what you develop.