Ringo opened this issue on Mar 16, 2006 ยท 37 posts
ominousplay posted Mon, 20 March 2006 at 2:05 PM
I have high hopes for Hex 2. Question: I watched the videos but couldn't find my answer. Will we be able to add our own microdisplacement brushes to the mix? Maybe a grayscale map? The UV editor is amazing! I can't wait to split my models into one mesh instead of two. Can Carrara do that now? Up the belly, like the video? R
Never Give Up!