momodot opened this issue on Mar 16, 2006 ยท 99 posts
momodot posted Wed, 22 March 2006 at 11:39 AM
pitklad, I just checked. The .uvs does not work because of the change in eye geometry. The mapping would go along with a .pcf encoded geometry though. You would be using a .pcf on your Nea/Eve anyway. For an interesting Dork morph check Stahlratte's post #11 at http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2624804