LMcLean opened this issue on Mar 21, 2006 ยท 7 posts
bruno021 posted Wed, 22 March 2006 at 4:40 PM
LMcLean, if you mapped your object with jpegs in cinema, it should open fine in Vue, but obj can be tricky if textures are in a different folder. If this doesn't work with the textures in the right folder, you can always export in 3ds, and this I'm sure will work, because I've tested it. The only drawback with 3ds, is that object/sub object/texture names will be truncated because the 3ds format export 8 characters only for names, and when you will open the object in Vue, you will have to point every truncated object part name to a texture map, which name will be trucated also in the Vue dialog box. Now about procedural shaders, it's more or less the same for every package, they just don't translate well from one software to another, it's not specific to Cinema & Vue.