Forum: Vue


Subject: following a terrain

kelvinhughes opened this issue on Mar 22, 2006 ยท 14 posts


pnevai posted Thu, 23 March 2006 at 12:45 AM

Ahhh you mean the great wall of china effect. Thinking of the tools available in vue it seems problematic from several aspects.

Building the wall could possible be done using the altitude tool in the editor this makes the bottom follow the terrain contour bht height of the wall will vary.

It is easire although not a walk in the park in Lightwave where you have tools like conform to background that can aid in such things.

In Lighrwave you would create a polygon ribbon representing the wall on X,Y coorfinates. You would have the terrain in a seperate layer then you would conform the poly ribbon to the background (the layer the terrain mesh is in) This would make the ribbon follow the terrain on the Y axis. Then you would extrude the poly ribbon to the height you want above the terrain and BAM you have a wall that follow the terrain hills and valleys exactly and allways remain the same height above the surface.

Message edited on: 03/23/2006 00:46