Forum: Vue


Subject: RenderChallenge: Flicker Elimination in GI

RyanSpaulding opened this issue on Mar 21, 2006 ยท 23 posts


Phoul posted Thu, 23 March 2006 at 5:51 AM

Attached Link: http://www.cornucopia3d.com/forum/viewtopic.php?t=1791

Dear RyanSpaulding, I just send a new new new ;-) answer/reply at cornucopia3d. Here the copy and paste.

I left Paris for London where I am working for a british Studio. Since 2 weeks. Big production, blablabla... Some works with animated vue things! The biggest scenes I ever work on. Biggest renders, frames size, too. Speechless...
So, again, I can confirm (what I said in my previous im, threads, topics, etc) that in almost all cases animations not need TAA, but a good OAA's Threshold.

Min and Max are the tools. Threshold is Einstein. Give to Einstein poor tools he will try to make nice work. With good tools, good Min and Max, the genius will give very very nice work. You see? The most important thing is to put an Einstein in your parameters: a great threshold!

So, please try for OAA

And if you scene is GI scene, enter +1 to +3 in atm parameters.

If you will get bad result it is because you will make something wrong in your parameters or something wrong in your scene (and we could not know what it could be without open the scene. Mor blablabla could not help anymore). In advance I am sorry if you don't believe me.

Best regards.
Philippe Bouyer
www.belino.net

Message edited on: 03/23/2006 05:55